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词条 黑暗入侵
释义

黑暗入侵2,即Dark Invasion II, 作者为Arkan和Pidda。是一个基于魔兽的自定义地图。作者为Arkan。是一个相对而言比较粗糙的作品,但是独创的怒气技能和其他一些东西构成了黑暗入侵2的基本要素。这个游戏特色在于自创的第三人称尾随视角和蓄力的攻击方式,再加上5类不同的魔法派别和10个职业,以致完全颠覆了普通魔兽RPG地图的游戏感受,给人以一种类似传统欧美RPG的感觉(比如无冬之夜和魔兽世界),可惜缺点在于游戏内容目前尚有些缺乏,而且难度有些低,一个人完全可以轻松完成所有任务,但这些应该会在将来的版本中得到改进。

基本信息

黑暗入侵,即Dark Invasion, 是一个基于魔兽的自定义地图。作者为Arkan。是一个相对而言比较粗糙的作品,但是独创的怒气技能和其他一些东西构成了黑暗入侵2的基本要素。

黑暗入侵2,即Dark Invasion II, 作者为Arkan和Pidda。这个游戏特色在于自创的第三人称尾随视角和蓄力的攻击方式,再加上5类不同的魔法派别和10个职业,以致完全颠覆了普通魔兽RPG地图的游戏感受,给人以一种类似传统欧美RPG的感觉(比如无冬之夜和魔兽世界),可惜缺点在于游戏内容目前尚有些缺乏,而且难度有些低,一个人完全可以轻松完成所有任务,但这些应该会在将来的版本中得到改进。

基本任务

1.老人的鱼--村中篝火旁有个老人亨利肚子饿要5条鱼,接任务,出村从下边绕到村后面,有个渔夫,买鱼竿钓鱼(钓鱼的方法是先装备鱼竿,按ENTER输入-FISH,按快捷键C,再点有水的地方,只要有水,不管河,海,还是小水潭都可以,有没特别的地方钓到特别东西就不清楚了)

2.狩猎海龟--出村往上走有个猎人,接任务,梦幻海龟在卓根岛的右下角,白天进去可以看到,晚上进的话杀小海龟就出现

3.走私者--村里篝火上方有个骷髅步兵卓根,接任务,黑酱草在卓根山,从卓根丘过索桥继续往上走就是卓根航空,飞艇不是常住的,见不到就==吧,反正该来的时候就来,坐飞艇到仙德拉岛,沃格瑞在仙德拉岛的左边,戈德克在沃格瑞入口的上方,完了再回卓根村交任务(这里说下搭乘的方法,点飞艇和船,有个搭乘交通工具的选择,点击,不是控制人物往飞艇或船走,看不到或点不到飞艇就换个视角,其实不换也可以的,往上走开点就可以点到飞艇了)

4.山丘上的飞龙--出村口往下走,有个城镇广播员,接任务,飞龙在卓根山,卓根航空的左边

SHANDRE有7个任务

5.暴君--主线任务,不做不行,沃格瑞东边往沃格瑞西边的城门有个工作人员,接任务,进门杀,交任务会掉一把钥匙,记得捡

6.需要帮助的女士--在仙德拉瀑布的山上(在仙德拉岛正中部,路口在仙德拉森林,朝着卓根-仙德拉飞艇搭乘点,进去再过一个小桥,在过桥后往下走一点点)有个妮娜女士,接任务,到沃格瑞,她家就在入口

7.谁是凶手--沃格瑞的记忆水晶下方有个侦探詹森(强森),接任务,按ENTER输入-SUSPECT 1(2,3,4),没固定对象的,随机的

8.鹰眼熊--沃格瑞的教堂上方墓地里有个悲伤的女士,接任务,鹰眼熊在出沃格瑞出口过桥往上走

9.巴斯米尔的请求--沃格瑞西边(需要暴君任务完成后的钥匙开门)有个男巫巴斯米尔,接任务,憎恶之水是水人掉的,在耶豪岛(仙德拉-耶豪的飞艇在仙德拉岛下面中间的位置,精灵弓箭手凯塞琳旁边)

10.行会的战争--沃格瑞西边有个兽族步兵吉米,接任务,巴索罗缪(巴萨罗缪)在仙德拉瀑布,出沃格瑞,过桥沿路往下走

11.船长的外遇--沃格瑞西边港口有个船长菲卓华斯,接任务,她老婆在阿拉兹米尔,要搭乘船过去,项链在菲卓华斯太太房子的草丛里 YAHAL有1个任务

12.死亡教派--穿过耶豪岛,经过索桥进入薛里喀斯特斯,在快到岛的最右边,靠海边有个悲伤的男人,接任务,在薛里喀斯特斯最右边的下部有个海湾,海湾有块不大的浅色沙滩,在那里搭乘小船去一个小岛,巫妖欧里亚斯就在那个小岛上 ALAZIMIR有4个任务

13.黑森林游骑兵--这个任务有点特别,需要声望是流氓或更差,就是完成任务后选第3个选项,在阿拉兹米尔有个骷髅步兵非尼尔斯,接任务,游骑兵在阿拉兹米尔之森通往摩根山右边的路口

14--城镇里有个火枪手Angus接任务,要带他到岛的最北端的悬崖看海浪,悬崖在最北端浅色沙滩的右边

15--农民Mikki Lixx接任务,要找一个乐队的歌手Kandy Noze Sleaze Cheeze,在摩根山谷(Valley)中有个小湖,湖边有个血精灵工人,要找的就是他

16--码头有个女人Lady Anne接任务,在Alazimir Woods杀怪可以掉号角Horn of maeror,带上号角到Alazimir Woods西边浅色的沙滩上,进入物品管理使用号角,会召唤出海怪,杀掉它Farville有2个任务:

17--有个骷髅步兵Reigas接任务,要杀6个巨魔战士Ogre fighter,他们在Death Rock Passage

18--有个术士Ermus接任务,这个任务的条件是声望坏人3级以上,也就是开图游戏后做任务后选3,至少要做3个完成后有选项任务,Ermus要的东西Avius Herb在

Death Roch Passage南端的山上

Balbatzia有2个任务:

19--城里有个血精灵农工Edgar接任务,大门在城镇的左上方,钥匙在城外挖掘到,用命令-dig挖掘,开门传送,猛犸就在里面

20--城外桥西边接任务,过桥到东边死亡骑士就在那,这是第二个大BOSS

21--黑暗入侵,吸血鬼,蝙蝠侠,进城攻击人类,请求帮助。

世界地图:

游戏攻略

1、普攻是要储气的气条少于1 / 3左右就打不出攻击来ユ满当然扣最多

2、在等普攻储气时可以换做偷东西模式偷偷怪的东西。

3、可以找NPC买药水啊买了药水后放在快键包包就不会占了包包的位置打怪的时开合快键包包方便食药

4、装备一定要买别因为数字好像很低而不买5攻武跟7攻武差很多的因为普攻伤害的公式不是只计武器

坐完飞船后记得先在水晶记录新的重生点一直向右走别理怪去到城后记录重生点现在你可以打出面的怪了在这找钱不错普通怪会出狼毛65元最重要是蓝白色的熊有机会出骨卖可以有350元!!

职业天赋

Wizard(男巫)

Starting Trait: -10% Channeling Time (10%施法速度)

Level 15

[TRAIT A] Mental Focus - Grants a permanent +50 MP (50魔)

[TRAIT B] Casting Perception - Reduces MP Costs by 10% (减少10%魔法消耗)

Level 30

[TRAIT A] Mind Training - Grants a permanent +30 MAG (30智力)

[TRAIT B] Channeling - Reduces Channeling Time by 10% (10%施法速度)

Level 50

[TRAIT A] Mental Training - Grants a permanent +80 MP (80魔)

[TRAIT B] Casting Perception - Reduces MP Costs by 10% (减少10%魔法消耗)

Level 75

[TRAIT A] Doublecasting - Grants a 10% chance to cast a spell twice, only consuming MP for one cast (10%两次施法)

[TRAIT B] Deep Perception - Reduces Channeling Time by 20% and reduces MP Costs by 10% (20%施法速度 减少10%魔法消耗)

Witch(女巫)

Starting Trait: Increased potency of Green Magicks by 10%(10%绿魔法效果)

Level 15

[TRAIT A] Endurance Training - Grants a permanent +40 VIT(40体力)

[TRAIT B] Mind Training - Grants a permanent +25 MAG(25智力)

Level 30

[TRAIT A] Spell Training - Increases MP Regen by 60%(60%回魔)

[TRAIT B] Mental Training - Grants a permanent +120 MP (120魔)

Level 50

[TRAIT A] Casting Perception - Reduces MP Costs by 10%(减少10魔法消耗)

[TRAIT B] Green Mage - Increases potency of Green Magicks by 15% (15%绿魔法效果)

Level 75

[TRAIT A] Master Elementalist - Grants a permanent +20% resistance to Fire/Cold/Lightning/Holy/Shadow damage(20% 火/冰/电/圣/暗抗)

[TRAIT B] Spiritual Training - Grants a permanent +500 HP and +250 MP (500血 250魔)

Templar(白骑士)

Starting Trait: +40% Physical damage reduction at low HP(没血时减40%物伤)

Level 15

[TRAIT A] Endurance Training - Grants a permanent +40 VIT(40体力)

[TRAIT B] Mental Focus - Grants a permanent +35 MP(35魔)

Level 30

[TRAIT A] Parry Training - Increases chance of Counter-Attack by 5% (5%反击)

[TRAIT B] White Mage - Increases potency of White Magicks by 10% (10%白魔法效果)

Level 50

[TRAIT A] Holy Persuasion - Grants a permanent +8 Haggle skill (8交易技能)

[TRAIT B] Combat Endurance - Grants a permanent +30 STR and +30 VIT (30力量 40体力)

Level 75

[TRAIT A] Spell Mastery - Increases MP Regen by 35% and grants a permanent +20 MAG (35%魔法恢复 20智力)

[TRAIT B] Endurance Mastery - Grants a permanent +900 HP and +50 VIT (900血 50体力)

Shadow Knight(黑骑士)

Starting Trait: +5% Life Steal (5%吸血)

Level 15

[TRAIT A] Powerlifting - Grants a permanent +25 STR (25力量)

[TRAIT B] Casting Perception - Reduces MP Costs by 5% (5%魔法消耗)

Level 30

[TRAIT A] Physical Training - Grants a permanent +450 HP (450血)

[TRAIT B] Elementalist - Grants a permanent +25% resistance to Holy/Shadow damage (25圣/暗抗)

Level 50

[TRAIT A] Power Words - Grants a permanent +8 Haggle skill (8交易技能)

[TRAIT B] Casting Perception - Reduces MP Costs by 10% (10%魔法消耗)

Level 75

[TRAIT A] Black Mage - Increases potency of Black Magicks by 15% (15%黑魔法效果)

[TRAIT B] Vampirism - Grants +5% Life Steal (5%吸血)

Ranger(弓手)

Starting Trait: Increased chance of dealing a Critical-Strike by 10% (10%爆击几率)

Level 15

[TRAIT A] Physical Training - Grants a permanent +300 HP (300血)

[TRAIT B] Mental Focus - Grants a permanent +35 MP (35魔)

Level 30

[TRAIT A] Agility Training - Grants a permanent +30 DEX (30敏)

[TRAIT B] Green Mage - Increases potency of Green Magicks by 15% (15%绿魔法效果)

Level 50

[TRAIT A] Fatal Strikes - Improves Critical-Strike damage multiplier with 0.5x (1.5倍爆击伤害)

[TRAIT B] Alertness - Increases chance of dealing a Critical-Strike by 10% (10%爆击)

Level 75

[TRAIT A] Agility Master - Grants a permanent +45 DEX (45敏)

[TRAIT B] Parry Mastery - Increases the chance of Counter-Attack by 10% (10%反击)

Rogue(盗贼)

Starting Trait: Increased Move Speed and Thievery successrate(移动速度 偷窃几率)

Level 15

[TRAIT A] Martial Arts - Increases potency of Techniques by 10% (10%战技)

[TRAIT B] Combat Training - Grants a permanent +10 STR, +15 VIT and +10 DEX (10力量 15体力 10敏)

Level 30

[TRAIT A] Endurance Training - Grants a permanent +45 VIT (45体力)

[TRAIT B] Zodiac Worshipping - Grants a permanent +10 LUCK (10幸运)

Level 50

[TRAIT A] Quick Attacks - Increases damage dealt by Daggers by 15% (15%匕首伤害)

[TRAIT B] Alertness - Increases chance of dealing a Critical-Strike by 10% (10%爆击几率)

Level 75

[TRAIT A] Mug - Grants a 10% chance to steal when attacking if stamina is 50% or more (攻击血在50%以上的目标 有10%几率偷窃)

[TRAIT B] Professional Stalker - Grants a permanent +8 EVA (8闪避)

Knight(骑士)

Starting Trait: Increased chance of Counter-Attack by 10%(10%反击)

Level 15

[TRAIT A] Physical Training - Grants a permanent +400 HP (400血)

[TRAIT B] Parry Training - Increases chance of Counter-Attack by 5% (5%反击)

Level 30

[TRAIT A] Thick Skinned - Grants a permanent +50 VIT (50体力)

[TRAIT B] Fatal Strikes - Improves Critical-Strike damage multiplier with 0.5x (1.5倍爆击伤害)

Level 50

[TRAIT A] Physical Expert - Grants a permanent +1000 HP (1000血)

[TRAIT B] Parry Training - Increases chance of Counter-Attack by 5% (5%反击)

Level 75

[TRAIT A] Two-Hand Mastery - Increases damage dealt by Two-Handed Swords by 20% (20%双手剑伤害)

[TRAIT B] Physical Mastery - Grants a permanent +1500 HP (1500血)

Warlock(术士)

Starting Trait: Increased MP Regen by 60% (60%回魔)

Level 15

[TRAIT A] Red Mage - Increases potency of Red Magicks by 10% (10%红魔法效果)

[TRAIT B] Mind Training - Grants a permanent +25 MAG (25智力)

Level 30

[TRAIT A] Spell Training - Increases MP Regen by 50% (50%回魔)

[TRAIT B] Zodiac Worshipping - Grants a permanent +10 LUCK (10幸运)

Level 50

[TRAIT A] Magicks Projectiles - Increases the attack range of Staves by 65% (65%法杖攻击距离)

[TRAIT B] Spell Expert - Increases MP Regen by 60% (60%回魔)

Level 75

[TRAIT A] Red Mage - Increases potency of Red Magicks by 10% (10%红魔法效果)

[TRAIT B] Spiritual Training - Grants a permanent +400 HP and +300 MP (400血 300魔)

Amazon(亚马逊)

Starting Trait: Increased HP Regen by 40%(40%回血)

Level 15

[TRAIT A] Spell Training - Increases MP Regen by 50% (50%回魔)

[TRAIT B] Endurance Training - Grants a permanent +40 VIT (40体力)

Level 30

[TRAIT A] Fatal Strikes - Improves Critical-Strike damage multiplier with 0.5x (1.5倍爆击伤害)

[TRAIT B] Martial Arts - Increases potency of Techniques by 10% (10%战技)

Level 50

[TRAIT A] Physical Expert - Grants a permanent +750 HP (750血)

[TRAIT B] Alertness - Increases chance of dealing a Critical-Strike by 10% (10%爆)

Level 75

[TRAIT A] Eagle Sight - Increases damage dealt by Bows/Crossbows by 20% (20%弓/弩伤害)

[TRAIT B] Power Training - Grants a permanent +30 STR and +25 DEX (30力量 25敏)

Cleric(牧师)

Starting Trait: Increased potency of White Magicks by 5% (5%白魔法效果)

Level 15

[TRAIT A] White Mage - Increases potency of White Magicks by 10% (10%白魔法效果)

[TRAIT B] Spell Training - Increases MP Regen by 50% (50%回魔)

Level 30

[TRAIT A] Mental Focus - Grants a permanent +90 MP and +20 MAG (90魔 20智力)

[TRAIT B] Retribution - Healing spells will hurt nearby foes (20% healed in damage) (治疗魔法给附近敌人20%伤害)

Level 50

[TRAIT A] Casting Perception - Reduces MP Costs by 10% (10%魔法消耗)

[TRAIT B] Divine Protection - Grants a permanent +40% resistance to Shadow damage (40暗抗)

Level 75

[TRAIT A] Staff Mastery - Increases damage dealt by Staves by 70% (70%法杖伤害)

[TRAIT B] Holy Guardian - Increases MP Regen by 10% and reduces MP Costs by 10 (10%回魔 10%魔法消耗)

安卓版黑暗入侵

游戏通过虚拟键控制移动和射击,比较简单。一款画面比较复古的横版动作射击游戏。游戏的背景是在第一次世界大战期间。玩家扮演的角色在无意中得知了一个秘密生化武器实验室,一旦这个实验室失控,可能会毁灭整个人类,于是她将要阻止实验室的研究。 一款画面比较复古的横版动作射击游戏。游戏的背景是在第一次世界大战期间。玩家扮演的角色在无意中得知了一个秘密生化武器实验室,一旦这个实验室失控,可能会毁灭整个人类,于是她将要阻止实验室的研究。

系统要求

授权价格:免费。固件支持:android2.0及以上

软件大小: 26.33MB

推荐等级: ★★★★

系统分辨率:240*320 320*480 480*640 480*800 480*854 640*960

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更新时间:2024/11/15 10:35:53