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词条 骷髅王
释义

§ 骷髅王

英雄介绍 (Hero Introduction):

他曾经是一个保家卫国的高贵骑士,然而不幸被投入地狱,经历了数世纪的折磨。现在,Lucifer将这具腐烂的躯体连同他麻木的灵魂一起抛回尘世,作为Leoric王。他以毫不迟疑的目光带领着手下向前挺进,他只知道一件事情----服从黑暗之王本人的命令。他能使用强大的魔法锤使对手瘫痪,他的大剑能让他和他的手下吸取敌人的血液,在战场上他总是令人望而生畏。据说他是不死之身,然而被他的战锤击倒的人却再也无法站起来。

Once a noble knight protecting his kingdom, the man was thrown into Hell, where he was ripped apart over and over for centuries. Now, Lucifer has thrown him back onto the soil, corrupted and mindless, as King Leoric, the Skeleton King. He marches on, leading his minions with an unfaltering gaze, knowing only one thing: the orders given to him by the dark lord himself. Able to cripple his opponents with a powerful magical hammer, King Leoric is a major threat on the battlefield. His mighty blade allows him and others in his presence to drain the blood of their enemies. It is said that he is unkillable, and those who are struck down by his hammer don't wake up again.

初始射程 (Base Range): 128   |   初始攻击间隔 (Base Attack Time): 1.7

初始移动速度 (Base Move Speed): 300   |   初始防御 (Base Armor): 3.0

基本属性 (Primary Attribute): 力量 / Strength   |   初始攻击力 (Base Damage): 54 - 56

初始力量值 (Base Strength): 22   |   初始敏捷值 (Base Agility): 18   |   初始智力值 (Base Intelligence): 13

力量增长系数 (Strength Growth): 2.90   |   敏捷增长系数 (Agility Growth): 1.70   |   智力增长系数 (Intelligence Growth): 1.60

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§ 风暴之锤 (Storm Bolt) 【T】

向目标投掷魔法之锤,造成伤害,并晕眩2秒。

施法距离525,消耗140点的魔法,冷却时间8秒。

A magical hammer is thrown at an enemy unit, causing damage and stunning the target for 2 seconds.

一级 - 向目标投掷魔法之锤,造成100点的伤害,并晕眩2秒。

二级 - 向目标投掷魔法之锤,造成150点的伤害,并晕眩2秒。

三级 - 向目标投掷魔法之锤,造成200点的伤害,并晕眩2秒。

四级 - 向目标投掷魔法之锤,造成250点的伤害,并晕眩2秒。

Level 1 - Throws a hammer at an enemy unit, dealing 100 damage and stunning for 2 seconds.

Level 2 - Throws a hammer at an enemy unit, dealing 150 damage and stunning for 2 seconds.

Level 3 - Throws a hammer at an enemy unit, dealing 200 damage and stunning for 2 seconds.

Level 4 - Throws a hammer at an enemy unit, dealing 250 damage and stunning for 2 seconds.

§ 吸血光环 (Vampiric Aura) 【V】

附近的近身友方单位在攻击时能吸取一定的生命,范围300。

Nearby friendly melee units gain hit points when they hit enemy units.

一级 - 附近300范围内的近身友方单位在攻击时能吸取所造成伤害5%的生命。

二级 - 附近300范围内的近身友方单位在攻击时能吸取所造成伤害10%的生命。

三级 - 附近300范围内的近身友方单位在攻击时能吸取所造成伤害15%的生命。

四级 - 附近300范围内的近身友方单位在攻击时能吸取所造成伤害20%的生命。

Level 1 - Nearby friendly melee units gain 5% of their attack damage when they hit enemy units.

Level 2 - Nearby friendly melee units gain 10% of their attack damage when they hit enemy units.

Level 3 - Nearby friendly melee units gain 15% of their attack damage when they hit enemy units.

Level 4 - Nearby friendly melee units gain 20% of their attack damage when they hit enemy units.

§ 致命一击 (Critical Strike) 【C】

有一定的几率造成额外的伤害。

Gives a chance to do more damage on an attack.

一级 - 15%的几率造成1.25倍伤害的致命一击。

二级 - 15%的几率造成1.75倍伤害的致命一击。

三级 - 15%的几率造成2.25倍伤害的致命一击。

四级 - 15%的几率造成2.75倍伤害的致命一击。

Level 1 - Gives a 15% chance to do 1.25 times normal damage on an attack.

Level 2 - Gives a 15% chance to do 1.75 times normal damage on an attack.

Level 3 - Gives a 15% chance to do 2.25 times normal damage on an attack.

Level 4 - Gives a 15% chance to do 2.75 times normal damage on an attack.

§ 重生 (Reincarnation) 【R】

英雄在死亡后会自动复活,获得全额的生命和魔法。

When killed, this hero will come back to life.

一级 - 英雄在死亡后会自动复活,获得全额的生命和魔法。

冷却时间300秒,需要100点的魔法。

二级 - 英雄在死亡后会自动复活,获得全额的生命和魔法。

冷却时间220秒,需要150点的魔法。

三级 - 英雄在死亡后会自动复活,获得全额的生命和魔法。

冷却时间140秒,需要200点的魔法。

Level 1 - When killed, this hero will come back to life. Reincarnation has a 300 second cooldown.

Level 2 - When killed, this hero will come back to life. Reincarnation has a 240 second cooldown.

Level 3 - When killed, this hero will come back to life. Reincarnation has a 190 second cooldown.

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更新时间:2025/3/22 4:41:21